
Minesweeper X-Core
THE PUZZLE YOU NEVER UNDERSTOOD.
REBUILT FOR REVENGE.
The classic Minesweeper, rebuilt in 3D.
Campaign Mode · Classic Arena · Daily Missions · Free.
Same rules you already know. A 3D board you can rotate. Campaign levels that keep changing the rules on you. It's Minesweeper — just the version that actually gives you a reason to keep going.
CAMPAIGN MODE
100+ levels. Each one rewires something.
Every level in Campaign has a rule twist on top of the standard Minesweeper logic. No flags allowed. A countdown. Numbers that lie. You clear a chapter, the next one breaks something else you were relying on.
|
Chapter 1 — Chill Zone
Levels 1–25
Perception. Quick Break, Blind Spot, Hidden Edge, Ghost Numbers.
|
Chapter 2 — Neon City Core
Levels 26–50
Resource limits. Zero Flags, Flag Shortage, Limited Reveal, Perfect Flag.
|
Chapter 3 — Heat Wave
Levels 51–75
Time pressure. Countdown, Memory Leak, Burnout, OVERHEAT, Reactor.
|
Chapter 4 — The Logic Lattice
Levels 76–100
Mind benders. Reversed, Plus One, Double Trouble, Wrong Tap, Even Trap.
|
Linear progression. You cannot skip chapters. Clear the chain, earn the gate.
CLASSIC ARENA
Five tiers. Stack modifiers. Chase your best time.
Pure Minesweeper, five difficulty tiers from 8×8 to 24×24. Stack challenge modifiers on top — No Flags, Countdown, Hardcore, Perfectionist — each one pays out more XP and tracks as a separate personal best. Clean runs only.
| Tier | Grid | Mines | Unlocks at |
|---|---|---|---|
| Beginner | 8×8 | 10 | Level 1 |
| Intermediate | 12×12 | 25 | Level 3 |
| Expert | 16×16 | 50 | Level 5 |
| Master | 20×20 | 85 | Level 10 |
| Grandmaster | 24×24 | 120 | Level 15 |
DAILY MISSIONS & BOOSTERS
Something to do every session. Nothing locked behind a paywall.
Daily and weekly objectives pay out XP, Coins, and Gems. Coins go toward equipping boosters before a Classic run — Shield, Time Winder, Area Scan, Auto-Flagger. Gems cover emergency revives when you hit a mine and don't want to start over. Everything earnable through play.
HOW TO PLAY
| Action | Desktop | Mobile |
|---|---|---|
| Reveal a cell | Left-click | Tap |
| Flag / unflag | Right-click | Long-press |
| Pan | Left-click + drag | Drag |
| Orbit camera | Right-click + drag | Two-finger drag |
| Zoom | Scroll wheel | Pinch |
First click is always safe. Mines are placed after your first tap.
PLAY ANYWHERE. FREE.
Browser — minesweeperxcore.com, no install
Android — Google Play, free
Cloud sync — progress follows you across devices
YouTube @MinesweeperXCore · TikTok @minesweeperxcore · minesweeperxcore.com
| Status | Released |
| Platforms | HTML5 |
| Author | MinesweeperXCore |
| Genre | Puzzle, Strategy |
| Made with | Three.js |
| Tags | 3D, Brain Training, challenge, Indie, Minesweeper, Singleplayer |
| Average session | A few seconds |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Links | YouTube, TikTok, Website |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |










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